Ines Leite
Motion Creative
 The Brief: Create a 30 sec teaser for the exhibition, no more, no less. It should start and end with a circle. Think about sound.

Kinesthesia

KINESTHESIA started as a Hyper Island student project. It is an interactive audio-visual experiment developed for the exhibition Fluorescent Space Vibration in Stockholm, October 2014.

 The Brief: Create a 30 sec teaser for the exhibition, no more, no less. It should start and end with a circle. Think about sound.

The Brief: Create a 30 sec teaser for the exhibition, no more, no less. It should start and end with a circle. Think about sound.

KINESTHESIA refers to the perception of movements of one's body, it's relationship to it's limbs, muscles and also the space and objects around it. 

We wanted to explore that sense of bodily movement and connect it to the senses of seeing and hearing, creating an experience where you not only can hear music but also feel it, almost touch it.

  How does it work?  Kinesthesia uses the Microsoft Kinect to track the users movements, translating the position of hands and arms into data for Ableton Live.   Each possible movement is mapped to a certain button, slider or knob in an array of effects making the slightest movement instantaneously recognizable and creating a sense of real control of the senses.   

How does it work?
Kinesthesia uses the Microsoft Kinect to track the users movements, translating the position of hands and arms into data for Ableton Live. 

Each possible movement is mapped to a certain button, slider or knob in an array of effects making the slightest movement instantaneously recognizable and creating a sense of real control of the senses.

 

 Motion Graphics: Ines Leite Music: Creeper, The Acid (all rights reserved)  My colleagues: Alessandro Nobile, Niki Nilsson, August Håkansson and Jet Hilferink.

Motion Graphics: Ines Leite
Music: Creeper, The Acid (all rights reserved)

My colleagues: Alessandro Nobile, Niki Nilsson, August Håkansson and Jet Hilferink.

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